Theoretical Politics

Worry not, I am not breaking my rule to write about current events, fraud-riddled as they are. Rather, I am here to talk about inter-world travel and politics in SaSS:R (“ever sassier!”) You see, in theory inter-world travel in the Rozaline worlds is quite easy–have a small and fairly cheap device, set the frequency, and […]

Brain-spotting

Today was the last day of my sessions with a brain-spotting therapist, and I thought I might discuss my experience with the practice. Brainspotting is: … A powerful, focused treatment method that works by identifying, processing and releasing core neurophysiological sources of emotional/body pain, trauma, dissociation and a variety of other challenging symptoms. Brainspotting is […]

Ever Sassier

SaSS:R is developing, now that I have time freed from working on Infinitas. I have all of the tables necessary for the mech-making process–now I just have to write it out to describe the process and give more detail on the ‘how’. While I would not say I prefer SaSS:R to Infinitas, I will say […]

Notes From the Playtest

The campaign, as I intend Infinitas in general, was to be an exploratory one, starting out with a map with only one small revealed area, and had two parties explore the ‘world’ of a new island. The tone was heroic, and the players without exception rose to the occasion; though I know all of them […]