Ever Sassier

SaSS:R is developing, now that I have time freed from working on Infinitas. I have all of the tables necessary for the mech-making process–now I just have to write it out to describe the process and give more detail on the ‘how’. While I would not say I prefer SaSS:R to Infinitas, I will say […]

Long Time No See

Well, it has been two months and change since I posted here. Between transitioning from two part time jobs to one full time one and the birth of my third daughter, I simply could not manage posts in addition to everything else. I have, however, been continuing work apace on projects I have posted about […]

Playtest 1, Session 1, Part 2

Also known as “Where it really got fun.” When last we left off, the players had captured or killed an entire enemy patrol. The players immediately took their looted goods and prisoners back to the colony’s largest settlement, Nuevo Benavarri. At this point, the players had wild guesses about what was going on, with theories […]

A wee little post

So, while I wait in the hospital for my baby to be born, I thought I could make a quick discussion of what I have meant in the past when I have said “SaSS:R is a d20-ified Unisystem with greater emphasis on Skills than on native ability,” (I paraphrase myself because a phone is not, […]