Playtest 1, Session 1, Part 2

Also known as “Where it really got fun.” When last we left off, the players had captured or killed an entire enemy patrol. The players immediately took their looted goods and prisoners back to the colony’s largest settlement, Nuevo Benavarri. At this point, the players had wild guesses about what was going on, with theories […]

Productivity, but…

I have not been posting lately, which vexes me, but the productivity I have been managing makes up for it in my eyes. What have I been working on, you might ask. Well, my players for next month’s playtest of SaSS:R wanted a settlement/base-building game in their tabletop roleplaying game, and I figured I might […]

Lions of Judah: Marie-3

Just to test and compare, I ran a Lions of Judah mech through the SaSS:R stat-making process. Scary stuff, with 20-meter tall mechs. See the stat block at the end if you want to compare it to a SaSS:R military mech: the IMGz. Basically, this is an outdated alien mech that might make an appearance […]

An actual question

A shout-out to the first person to ask a question (who wasn’t a spammer!) Thanks! The question boiled down to: “what is SaSS:R?” and given that I first posted about it (and discussed generally what it was) back in September, I thought it a fair question! I thought a post summing up what SaSS:R is […]

What is Riding What?

Well, I heartily apologize for my absence. That being said, I am reasonably happy with the progress I’ve made on SaSS:R, and am continuing work on expanding the outline for Lions of Judah. It is the former I wanted to share with y’all today. I had something of an epiphany while I was working in […]

SaSS:R (tabletop game system)

SaSS:R–pronounced ‘sassier’–is the (I hope) final version of my own homebrew gaming system, SaSS. It is specifically the version in development for my Worlds of RozalĀ setting, so it involves mechs, diesel-/steam-punk, and fey–including giants that dwarf a mech. I really like the setting, and since I appear unable to write fiction thanks to health and […]