Knuckling Down

I have been: changing hours at work; out of work; looking for work; and starting a new (temporary) job that pays more over the last months while I have been gone. That does not even mention the brand new baby or the resurgent health problems that were the cause of the loss of work. But […]

Potentes Playtest

My medications have not been doing their jobs lately, so I am on a medical leave from work, and unable to do a great deal most days. This is my (poor) excuse for not posting more often. So, due to a scheduling area Game Night rolled around this week with nothing on the docket for […]

Update

Lions of Judah is making progress, but I really don’t have a whole lot I can share. I’m going to try and get another sketch done in the next week or so, because I find it motivating and fun to be able to share them. SaSS:R is making progress again, but not a lot–I was […]

Long Time No See

Well, it has been two months and change since I posted here. Between transitioning from two part time jobs to one full time one and the birth of my third daughter, I simply could not manage posts in addition to everything else. I have, however, been continuing work apace on projects I have posted about […]

Injury and Avoiding Injury

In every version of SaSS, up to and including SaSS:R (the sassiest!), there have been two health tracks, layered armor, and dodges. Inspired by running across an old article by the Emperor, I thought I’d talk about them and how they relate to The Most Popular Fantasy RPG that most people are more familiar with. […]